Technology Tree
In SpaceGame, you can use resources to develop your ship's technologies to improve your odds of survival.
Index
Weapons Tech
Weapons tech increase the efficiacy of your ship's weapons.
Missiles
You can make a variety of upgrades to technology that impact the Torpedos of the ship.
Expanded Torpedo Bay
Allows the ship to carry 20 instead of 10 torpedos.
Cost: 6 Metals, 5 Electronics, 3 Weaponry.
Advanced Warheads I
25% increase to base torpedo damage.
Cost: 5 weaponry, 2 Electronics, 1 Metals
Advanced Warheads II
50% increase to base torpedo damage.
Cost: 5 weaponry, 2 Electronics, 1 Metals
Prerequisites: Advanced Warheads I
Advanced Warheads III
100% increase to base torpedo damage.
Cost: 10 weaponry, 2 Electronics, 1 Metals
Prerequisites: Advanced Warheads II
Nuclear Missiles
Unlocks two special torpedo bays armed with nuclear torpedos, which inflict 5000% base torpedo damage. Nuclear torpedoes are highly expensive to manufacture and/or acquire.
Cost: 10 Exotics, 10 Weaponry, 5 Electronics, 5 Metals
Prerequisites: Must have Advanced Warheads I, III, and III. Must have 10 Engineers, 10 Scientists, and 5 Soldiers on staff. Development is highly risky due to radioactive materials, and may result in loss of crew.
Directed Energy Weapons
You can make a variety of upgrades to technology that impact the Directed Energy Weapons.
Laser Efficiency I
Decreases laser energy consumption by 25%
Cost: 5 Electronics, 3 Weaponry, 3 Metals
Laser Efficiency II
50% increase to base torpedo damage.
Cost: 7 Electronics, 5 Weaponry, 5 Metals
Prerequisites: Laser Efficiency I
Advanced Warheads I
25% increase to base torpedo damage.
Cost: 5 weaponry, 2 Electronics, 1 Metals
Advanced Warheads II
50% increase to base torpedo damage.
Cost: 5 weaponry, 2 Electronics, 1 Metals
Prerequisites: Advanced Warheads I
Advanced Warheads III
100% increase to base torpedo damage.
Cost: 10 weaponry, 2 Electronics, 1 Metals
Prerequisites: Advanced Warheads II
Nuclear Arsenal
Unlocks two special torpedo bays armed with nuclear torpedos, which inflict 5000% base torpedo damage. Nuclear torpedoes are highly expensive to manufacture and/or acquire.
Cost: 10 Exotics, 10 Weaponry, 5 Electronics, 5 Metals
Prerequisites: Must have Advanced Warheads I, III, and III. Must have 10 Engineers, 10 Scientists, and 5 Soldiers on staff. Development is highly risky due to radioactive materials, and may result in loss of crew.